Art

  • ASSET PIPELINES
    Setting up effectivley tool chains for models or animations.
  • SHADERS & MATERIALS
    Shader development.
  • CUSTOM DCC TOOLS
    Speed up time consuming workflows.
  • ART STYLE DEVELOPMENT
    User centered, platform and scope dependant with an eye on the budget.
  • 3D/2D ASSET CREATION
    Environment, Character & Props.

Design

  • SERIOUS GAMING
    Design & implementation of motivation and feedback systems.
  • GAME DESIGN
    Craft game mechanics and narrative structures.
  • F2P
    Install and optimize F2P systems and improve running projects.
  • UI/UX
    Fast iteration and testing by using prototyping.
  • PRESENTATIONS
    Support the creative creation process of concepts and pitches.

Programming

  • PROTOTYPING
    Fast development of  meaningful prototypes.
  • FRONT END
    Interface and every sort of human machine interactions on touch screen, in VR or PC.
  • SYSTEM ENGINEERING
    Installation of powerful AI/behavioral systems. System engineering and back-end connection.
LEVEL 30

Art

  • ASSET PIPELINES
    Setting up effectivley tool chains for models or animations.
  • SHADERS & MATERIALS
    Shader development.
  • CUSTOM DCC TOOLS
    Speed up time consuming workflows.
  • ART STYLE DEVELOPMENT
    User centered, platform and scope dependant with an eye on the budget.
  • 3D/2D ASSET CREATION
    Environment, Character & Props.

30ys
TRAINING

*****
SPEED

Never satisfied
SPELL

LEVEL 30

Design

  • SERIOUS GAMING
    Design & implementation of motivation and feedback systems.
  • GAME DESIGN
    Craft game mechanics and narrative structures.
  • F2P
    Install and optimize F2P systems and improve running projects.
  • UI/UX
    Fast iteration and testing by using prototyping.
  • PRESENTATIONS
    Support the creative creation process of concepts and pitches.

30ys
TRAINING

*****
SPEED

Make it fun
SPELL

LEVEL 35

Programming

  • PROTOTYPING
    Fast development of  meaningful prototypes.
  • FRONT END
    Interface and every sort of human machine interactions on touch screen, in VR or PC.
  • SYSTEM ENGINEERING
    Installation of powerful AI/behavioral systems. System engineering and back-end connection.

35ys
TRAINING

*****
SPEED

Clean code 
SPELL